I saw the shang-chi in the legend of ten rings, and was amazed to see that. But then I became curious that which software was used?
My guess is maya, but does any if you know the correct software.
I saw the shang-chi in the legend of ten rings, and was amazed to see that. But then I became curious that which software was used?
My guess is maya, but does any if you know the correct software.
I would guess for feature film like that they used industry standard software such as Nuke and Maya, and a couple others as well like Houdini, and probably some proprietary software too.
maybe we have any forum members who worked on the film and able to share?
I’m sure something modeled/rigged in Maya is in there somewhere
As is Houdini (FX, volumes, pyro, liquids, …) and Clarisse (especially for large scale stuff). And I wouldn’t be surprised if someone also used a bit of Blender
For comping my bet definitely goes to Nuke.
I would actually love to work on a film that only uses opensource softwares, like blender, natron, kdenlive. That would be really something amazing to watch. But it would obviously depend on the skills of the creator.
I didn’t knew about this software before, but once I checked, I was surprised it could work on my grandma’s pc, I mean 4GB is like the extreme minimum, almost none of the industry software I have seen can work with 4 gigs.
Indeed. I’m coming from software development and am always amazed by how today’s programmers are able to burn the mind-boggling CPU power available today. Clarisse is programmed quite smart and efficient and therefore can deal with scenes that will bring most other DCCs to their knees.