360 Hyperspace Environment/Reflection Map CGI Demo

This is a demonstration of a Star Wars hyperspace 360 environment/reflection map I’ve been experimenting with. I’m using this particular model (instead of, say, an X-Wing) because the surfaces are so reflective.

For those that are interested, I’m planning to make a tutorial on how I created the hyperspace entry, exit, and tunnel effects, as well as making it into a 360 environment. I should note that the technique I used originated with Harry Frank’s (Graymachine) hyperspace tutorial from several years ago.

The Tesla Roadster 3D model was created by arslan-9912 and can be downloaded from CGTrader.

The SpaceX Dragon Suit 3D model was created by Julilus Arriaga and downloaded from SketchFab.

Tools:
Adobe After Effects VR tools
Red Giant Trapcode Particular
Maxon Cinema 4D Lite
VideoCopilot Element 3D & VCOrb

Earth textures were downloaded from VideoCopilot
Moon and Mars textures were created by James Hastings-Trew

Music: Organic Bijou by Ooyy/Epidemic Sound

3 Likes

nice! I love the reflection on the car. great work!